Friends Roster – Testing In Flutter

This is the continuation of “how I built the Friends Roster app” saga. If you missed the previous parts in this series, do check them out — part 1, part 2, part 3, part 4, part 5, part 6, part 7 and part 8. So far we have seen the code that runs the app. What about testing? Normally when I work on these hobby projects I don’t write any tests (gasp!). I know. I sometimes did feel the need for tests, especially if it is a large project with lots of moving parts. They help you when making changes to the code. You can be confident … Continue reading “Friends Roster – Testing In Flutter”

Experience With Flutter

In one of my previous posts I mentioned about a project that I wrote entirely using Flutter. This is the continuation of that post. I will go into the details of how Flutter became the platform of choice and my experience with it. Let me preface by saying that this may be interesting only to a limited set of software engineers. So if you are not one of them, it’ll serve you best to skip this post. What is the project? If you haven’t read my previous post explaining the project, here is a brief recap. I have a bunch … Continue reading “Experience With Flutter”